Unity raycast layer maskgpp3 guidelines pdf

Raycast to specific layers in Unity [duplicate] Using Layers and Bitmask with Raycast in Unity 2 answers I am using a GVRTeleport script to allow teleporting with a cardboard app. I want the raycast for teleportation to ignore all but one layer. (Physics.Raycast (ray, out hit, distance

 

 

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It also allows directional arrows and Left-Ctrl (Fire1 in Unity default input terms) on a keyboard (or Left Mouse button) to trigger swipes and taps. While in the Unity Editor, we may be testing Gear VR content using the DK2 as there is currently no way to test content from Unity to the GearVR. Preview the demo scene in Unity. In the Unity Project window, go to Google VR > Demos > Scenes. Open the HelloVR scene. Press the Play button. In the Game view you should see a rendered demo scene. Note that although the scene here is monoscopic, the rendering on your phone will be stereo. Unity might display this warning message as a reminder: Unity offers a classic solution, which stores lighting information for dynamic objects in proxy objects (Light probes). Dynamic objects then reconstruct incoming light information from nearby probes. Unity also contains superb character shader, which is well optimized for mobile devices (check out the Mutant character in the sample scene). Welcome to the official documentation of Godot Engine, the free and open source community-driven 2D and 3D game engine! If you are new to this documentation, we recommend that you read the introduction page to get an overview of what this documentation has to offer.. The table of contents below and in the sidebar should let you easily access the documentation for your topic of interest. Unity 5.6 Package downloads. Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above. Complete resources for learning to use Unreal Engine 4. We are in the process

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